top of page
BackgroundArt_Splashscreen_Criscia_003.png

Solaris Rift

I spent a year creating Solaris Rift with a cross-discipline team  of 13 students working in a custom engine. Currently available on Steam!

 

I was one of our character artists primarily in charge of designing and illustrating the human units, player ship, and final boss.

I also animated the players ship and final boss using Spine, and created some of the VFX using our custom particle VFX editor. 

BackgroundArt_Splashscreen_NoTitle_Criscia_003.PNG

Here are a collection of screenshots from the game.

bottom of page